Update 0.02.2 Notes


Hey again! Back with some more community-driven fixes.

  • Changed main font to something more readable
  • Fixed an issue with the namebox shrinking, making it incredibly hard to type if you accidentally deselect it.
  • Removed 3 tutorial levels and condensed everything into a single tutorial level.
  • Fixed some UI text overlap in certain places, most notably the Score totals.
  • Fixed tutorial spawning way too many dice per player.
  • Changed camera rotation button to Right Mouse OR middle mouse hold since intuitively many players wanted to rotate with middle mouse and ended up accidentally passing their turn.
  • Subsequently changed Keyboard and Mouse End Turn to "F"
  • Added a button to go directly to next level instead of going back to Level Select Screen
  • Fixed Level Select Screen UI reading incorrect level names on some buttons
  • Made some bounds boxes bigger to prevent clipping through them without dying at high speeds.
  • Added randomise option in Colour Selector
  • Increased brightness in the underground levels as it was making it a bit hard to see certain objects
  • Changed walls in They Dug Too Deep so players can get over them from a standstill jump and roll
  • Added some additional paths to The Pit on the right side of the map since going to the right side at all seemed much harder where it's supposed to prove an easier, but longer path.
  • Hid Options button in Menu as it doesn't currently have any options.
  • Fixed an issue with enemy left/right hands or headgear SLOTS hitting and damaging players even if these slots were not checked as weapons. Additionally, changed the slots that do not have anything in them and do not register as 'weapons' so they do not show at all.

Currently in the works:

  • Looking into Controllers breaking the aim when accidentally also using the mouse while aiming with the controller.
  • Looking into a PvP toggle so players can attack one another.
  • Hats
  • Faces
  • De-cluttering some levels
  • New initiative system so that players go in order of lowest overall score to highest overall score.

Currently looking out for:

  • Druid falling through the floor in They Dug Too Deep's last platform, but need more reports on this.

Files

RollInitiative0.02.2.zip 437 MB
98 days ago

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